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Stylized Dragon – Rigged/Textured

July 23, 2011

Here is the end of part 8 of the series.  As you can see, I was able to skin the mesh to the bones and have full control over the model now.  I have also applied the texture to see what a render looks like.  I still have some work on the texture to do and can touch up some of the weight painting.  Other than that, I’m really learning a lot and look forward to the last two parts:  one covers a walk cycle and the other a flight cycle.  Thanks to Dave Ward from blendercookie.com for his wonderful tutorial!

Learn How to Create Your Own Dragon Here:
Creating a Stylized Dragon

Jeremy Deighan

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From → Practice

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